Hirelings

Hire villagers as your crew. Give them jobs, gear and homes, mark work areas, and watch them farm, mine, build, craft and trade. Run a company with wages, a bank, market stalls, guard dogs and rivals who can poach your best workers.

7 downloads Available ADVENTURE AND RPG
Utility & QoL

Company & Money

Currency

Money is ore nuggets and gem chips. 9 nuggets make 1 ingot and 9 chips make 1 gem. Values in credits:

MoneyCreditsMoneyCredits
Copper Nugget1Copper Ingot9
Iron Nugget2Iron Ingot18
Silver Nugget4Silver Ingot36
Gold Nugget6Gold Ingot54
Rose Gold Nugget10Rose Gold Ingot90
Quartz Chip2Quartz18
Amethyst Chip3Amethyst Shard27
Topaz Chip4Topaz36
Sapphire Chip6Sapphire54
Ruby Chip8Ruby72
Emerald Chip10Emerald90
Onyx Chip12Onyx108
Diamond Chip15Diamond135
Night Jewel Chip25Night Jewel225
  • Bank: one account per company and one per hireling; amounts kept in hundredths of a credit. Any company member can use any Bank ATM (within 8 blocks); it always opens their own company's account. Deposit turns all money carried into credits; withdraw makes any money the balance covers.
  • Prices: the mod's price list, by item then family; anything not listed costs its crafting ingredients plus 10%, or its raw item plus 2 if smelted; potions and enchantments add by strength. /price shows the held item's price.
  • Co-owners: a founder invites any number of players. Hirelings, containers and areas are shared. Leaving: the co-owner takes their own hirelings and the containers they had before joining. Splitting: the same, but containers made together are divided, a fair share of goods each. Hirelings hired while partners stay with the founder. Areas stay with whoever marked them.
  • Protection: players cannot open, use or break another company's crew containers or Hirelings blocks (anyone may use a Bank ATM or a market stall), or hurt another company's hirelings unless the companies are feuding.

The company itself is managed from the Company screen: see The Crew Board.

Last updated November 9, 2026