Hirelings

Hire villagers as your crew. Give them jobs, gear and homes, mark work areas, and watch them farm, mine, build, craft and trade. Run a company with wages, a bank, market stalls, guard dogs and rivals who can poach your best workers.

7 downloads Available ADVENTURE AND RPG
Utility & QoL

Getting Started

The main loop of Hirelings, from naming your company to running a town.

  1. Name a company (required before hiring; the naming screen opens the first time you try to hire, 3 to 32 characters).
  2. Hire: sneak + right-click a villager with an empty hand for a free temp hire (3-day contract by default), or craft a Notice Board and post a paid advert (Cheap 20, Standard 40 or Premium 75 credits); applicants arrive and you hire or turn them away from the Crew Board.
  3. Open the Crew Board (key H) and give each hireling a job and a job length. Place the job's workstation near them, or mark a work area with the Builders Wand.
  4. Set up storage (Storage Chest, Lunchbox, Supply Crate), beds in a Beds area, and food. Hirelings fetch materials from and put their work into storage, eat from their lunch and the Lunchbox, and sleep at night.
  5. Keep money in the company bank (Bank ATM; currency is ore nuggets and gem chips) so wages are paid each morning. Hirelings level up from Novice to Master by working (7 / 30 / 90 days by default), or faster at a School.
  6. Grow: make temps permanent, sell at a Marketplace, buy supplies, build from blueprints, train at a School, invite co-owners, guard your town, and (optionally) feud with other companies.
Picture to add: the Crew Board open on a new hireling, with the Job page showing

Next steps

Last updated November 9, 2026