Working Areas
- Left-click a block for corner 1, right-click for corner 2 (or /pos1, /pos2), sneak + right-click inside to make the area or open its menu. Longest side up to
maxSize(128). 19 types: General, Beds, Forestry, Mining, Farmland, Ranch, Marketplace, Workshop, Kitchen, Fishery, Hunting, Apiary, Garden, Stable, Town Square, Warehouse, Jail, School, No-Go. Hirelings put to work in an area of their job's kind work inside it; Town Guards watch any area they are put in. A Ranch keeps its animals in (strays within 6 blocks are put back). Hirelings with several areas move on after 15 seconds idle in one.
Sneak and right-click inside an area to open its menu:
- Builders Wand area menu (sneak + right-click inside an area): what the area is for (19 types), mining mode (Strip / Tunnel) for Mining areas, Common blocks: Keep / Throw away, Trees: Grow and replant / Clear them all and the saplings to plant (Forestry), seeds to sow (Farmland), animals kept and herd size per kind (Ranch, 2 to 64, default 10), Gardener: Keep / Clear flowers (Garden), the hirelings working there (one list, a heading per job), Edit area, Remove (Sure?), Done. Beds areas show the bed count.
Builders Wand
| Type | Item |
| ID | hirelings:builders_wand |
| Stack size | 1 |
| Tooltip | "Left-click a block for corner 1, right-click one for corner 2. Sneak and right-click inside the corners to mark the area, or inside an area to set it up." |
| How to get | Crafting (recipe below) |
Picture to add: a marked area outlined with the Builders Wand
Last updated November 9, 2026